A VR space developed in colaboration with Paula Garcia Sans for There's Never Been a Winter So Long Spring Didn't Come event at Laurel Project Space. We've decided to digitalize the space where the event was taking place using photogrametry and placed it on a Cruise Ship. We've let ourselves be playful with the details - we've given the player commically small hands and made their shadow dog shaped.
Below you can listen to the soundscape I made for the experience.